#include "include/muduo/net/TcpClient.h"
#include "include/muduo/net/EventLoopThread.h"
#include "include/muduo/net/TcpConnection.h"
#include "include/muduo/base/CountDownLatch.h"
#include <iostream>
#include <functional>

class TranslateClient
{
    public:
        TranslateClient(const std::string&sip,int sport):_latch(1),
        _client(_loopthread.startLoop(),muduo::net::InetAddress(sip,sport),"Translate")
        {
            _client.setConnectionCallback(std::bind(&TranslateClient::onConnection,this,std::placeholders::_1));
            _client.setMessageCallback(std::bind(&TranslateClient::onMessage,this,std::placeholders::_1,std::placeholders::_2,std::placeholders::_3));
        }
        //连接服务器，需要进行阻塞等待连接建立成功之后再进行返回
        void connect()
        {
            _client.connect();
            //阻塞等待
            _latch.wait();
        }
        bool send(const std::string&msg)
        {
            if(_conn->connected())
            {
                _conn->send(msg);
                return true;
            }
            return false;
        }
    private: 
        //连接建立成功时候的回调函数，建立成功的时候，唤醒上面的阻塞
         void onConnection(const muduo::net::TcpConnectionPtr&conn)
         {
            if(conn->connected())
            {
                _latch.countDown();
                _conn=conn;
            }
            else
            {
                //连接操作关闭
                _conn.reset();
            }
         }
         //收到消息时候的回调函数
         void onMessage(const muduo::net::TcpConnectionPtr& conn, muduo::net::Buffer* buf, muduo::Timestamp)
        {
            std::cout<<"翻译结果为:"<<buf->retrieveAllAsString()<<std::endl;
        }
    private:
        muduo::CountDownLatch _latch;
        muduo::net::EventLoopThread _loopthread;
        muduo::net::TcpClient _client;
        muduo::net::TcpConnectionPtr _conn;
};

int main()
{
    TranslateClient client("127.0.0.1",8085);
    client.connect();

    while(1)
    {
        std::string buf;
        std::cin>>buf;
        client.send(buf);
    }
    return 0;
}